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Sidequest: How to Make a Proper “The Legend of Zelda” Film

November 16, 2011 4 comments

This blog is about film, I know, but, right now, my biggest anticipation isn’t an upcoming film. No. Right now all I can think about is rekindling a love affair with an old flame: video games.

Before I was a film nut, like all kids from the 80’s onward, I was a video game nut. I loved video games so much, I wanted to make them!– up until the end of high school when I got a clue and realized, “Wait, I hate math. I don’t want to program this!” It also became immediately clear that video game development is a black hole for your personal life, too. I don’t think people realize how many man hours go into making modern blockbuster games these days like Modern Warfare 3. Read a few anonymous behind-the-scenes anecdotes on The Trenches (brought to you by the guys who make the video game webcomic,  Penny Arcade), and you’ll see what I mean!

I continued to play them, of course. But slowly obligations began to take over. College took over. And other obligations, like church. And I soon found myself out of time and, most of all, out of energy. Even so, I continue to keep up on most of the latest games and trends in the industry. I look on with envy at games like Batman: Arkham CityAssassins Creed, andUltimate Marvel vs. Capcom 3 and wish I still had the drive to play video games like I used to. Alas, etc.

But I have a feeling that’s all going to change this coming Sunday. Why? Oh, it’s just a little game series known as…

Yes, I've named my adorable little kitty Zelda, too!

The Legend of Zelda is my all time favorite game series. I’ve owned every official game, and I wouldn’t exactly turn down even the unofficial Philips CD-i Zelda games if I were given the right price! I own versions of the games on other platforms just so I was able to play the games again on other platforms! I lust after this 25th Anniversary Nintendo 3DS that comes with Ocarina of Time 3D, despite the fact that I own the game on both Nintendo 64 and GameCube (…twice!).

You might be asking yourself, though, why am I writing an article about a video game on a movie blog? Well, while I know that it’s a longshot (Pun! Get it? If you played Zelda you would!), I almost feel that it’s inevitable that sometime in the future — some distant time in the future — someone out there will think “We can make that into a movie!” And you know what? I wouldn’t exactly mind.

That is, I wouldn’t mind seeing it adapted if it meant that the filmmakers were able to stick to a few guidelines and avoid the trap that so many other video game films have fallen prey to. And so I offer these rough suggestions as to what needs to be done to make a successful Zelda film. Read more…